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Wave

WAVE

A hyper-casual mobile game where players pilot a spaceship through a minimalistic space environment to earn points and unlock customizations.


Wave offers smooth one-touch controls that let players glide the ship up and down to dodge square obstacles, pass through circular gates for score boosts, and collect coins to unlock new skins.

PLATFORMS
Involved Skills And Tools

INVOLVED SKILLS AND TOOLS

Unity Engine

C#

Unity Addressables

Gameplay Programming

UI Programming

Plugins Implementation

Design Patterns

Git

Optimization

GAMEPLAY

Wave combines simple mechanics with a dynamic rhythm, creating a satisfying flow that’s easy to learn and hard to master.

The gameplay focuses on precision and timing. Players tap and hold to steer the ship up and down, avoiding obstacles and passing through circular gates to earn points. Coins appear along the path to reward skilled maneuvers and allow players to unlock new skins.

Wave's game architecture is designed with modularity in mind, making it flexible for continued development. This architecture supports the integration of future features, such as power-ups and mission-based challenges.

Gameplay

SHOP

The shop offers 13 unique ship models, each one available in five color variants. Players can unlock new ships and customize them with different skins. The shop system also lays the foundation for future content, such as seasonal vehicles, Easter egg tributes, and special-edition collectibles, providing opportunities for personalization and monetization.

Shop
Architecture
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