TUTORING
Teaching is one of the most rewarding parts of my work. I love helping people turn an idea into something real, whether it’s a small prototype, a personal project, or the game you’ve been dreaming about for years. If you’re curious about learning game development or programming, this is the place.
My approach is simple: we start from what you want to build. A game, an app, a mechanic you’ve always wanted to try, your project becomes our roadmap. Step by step, I guide you through the fundamentals of software development, giving you the tools to work independently and confidently.
The goal is always the same: you learn by creating, and you grow until you don’t need me anymore.
WHERE TO FIND ME
If you’d like to start learning with me, you can book lessons through the platforms below. Each one offers a slightly different experience, so feel free to choose the one that fits you best. And if you prefer a more direct approach, you can always reach out to me personally as well.
Do you prefer to contact me directly? Visit my Contact Page and let's get in touch!
SUBJECTS
Unity 3D
Building scenes
Gameplay systems
UI
Physics
Input
Prefabs
Components
Game Development
Game Design Fundamentals
Game Architecture
Game Mechanics
Best Practices
2D/3D Limits and Strenghts
Prototyping
Polish & Feedback
Performance & Optimization
Builds & Multi-Platform Shipping
C#
Syntax
Logic
Data Structures
Clean Coding
Design Patterns
App Development
Architecture & Structure
UI/UX Fundamentals
Data Handling
API Implementation
Network Communication
Prototyping
Polish & Feedback
Performance & Optimization
Builds & Multi-Platform Shipping
OOP
Classes
Inheritance
Interfaces
Composition
Encapsulation
Version Control (Git)
Versioning Fundamentals
Terminal vs UI
Software & Tools
Project Workflow
Collaboration Basics